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Gta vice city stories artwork series#
The GTA series was always known for its cast and this game is no different. The Voice over cast is another amazing one with many notable actors as Lee Majors, Philip Michael Thomas (reprising his role as Lance Vance) and many others. The radio stations return with new material and with the same humor, many of the DJs from Vice City return including the unforgetable Lazlo who is now an intern working for V-Rock. GTA when you think about that alot of the time people remember the lovable radio stations, with there satirical humor and whitty attitude it was a laugh to listen to while driving around shooting up the town. Similar to the other GTAs you are thrown into the streets with nothing and you have to work your way back up to the top and build a vast empire. Welcome to 1984 and you play as Vic Vance (Lance Vance's older brother) who some of you remember made an appearance in Vice City only to be killed moments later. This puts him into the hot seat to do various jobs and to repay the lost money and build an empire. We were taken to the beautiful Vice City (fictionalized Miami) set in 1986 we were introduced to Tommy Vercetti who during a money/drug trade off were ambushed losing all the money. In 2002 we were all introduced to a game that many of us will know to as one of the greatest GTAs ever. Still, for $20, those who just want to experience the gaudy delights of Vice City one more time won't be doing themselves wrong by checking this one out. The storytelling is some of the weakest of any GTA game, and the game engine isn't nearly as impressive as it once was. The same selection of radio stations from the original Vice City is on hand here, letting you enjoy the best of '80s rock, pop, dance, and hip-hop, among other genres. Of course, no GTA game is worth much without great radio stations, and much the way that Vice City set the standard for how music in games ought to be handled, Vice City Stories delivers another fantastic soundtrack. The writing is still sharp, even if the overall storyline isn't. Vic, annoying as he is, is voiced well, as are the other characters voiced by celebrities and unfamiliar actors alike. The game's audio is easily the high point. This game nails the same look that Vice City had, and the basic graphics engine looks a good bit better than it did in Liberty City Stories, especially regarding the frame rate, which stays fairly consistent throughout the game. Neon lights, slick sports cars, awful fashion, and fantastic music all permeate the experience. Everything about the cheeseball decade of the 1980s is on display here. One aspect that Vice City did better than anything before it (including Grand Theft Auto III) was atmosphere, and Vice City Stories is just about as good in this regard. Yes, you're still killing rival gang members, stealing contraband, chasing down crooks in cars, and the like, but these missions are much more satisfying than anything found in LCS, and it'll take you a decent bit longer to complete the main story. You'll run into plenty of multitiered missions, with several objectives that appear over time.
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But even though it'll take a while to figure out all the roads and side streets, there's plenty of familiar scenery and landmarks that appear just about where you remember them. Vice City is a sizable open-world environment and driving around it can be a bit overwhelming at first.
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Running around causing mayhem and blasting away at the masses is just as enjoyable as it's ever been, and there's a good variety of guns and other instruments of destruction to play with. Vice City Stories is, again, a prequel, taking place a couple of years prior to the original game. Modeled after '80s-era Miami, GTA: Vice City told a Scarface-inspired tale of Tommy Vercetti. Vice City Stories returns to the pastel- and neon-colored excesses of the 1980s and Vice City. The story's still pretty subpar, though, and as much as this is very much Grand Theft Auto, certain conventions of the series are starting to feel a bit antiquated. Vice City Stories improves upon some of the flaws found in the first game, not the least of which is improved length and direction, as well as a great deal more personality.
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